Xcode ToolsMidMCQ

What are the common pitfalls when setting up multiple Xcode build environments?

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Explanation & Code

ProblemCauseFix
#if SIT always falls through to #elseFlag added to Other Swift Flags instead of Active Compilation ConditionsMove flag to the correct build setting
Firebase crashes at launchPlist file not included in Target MembershipRe-add plist and check Target Membership
All environments overwrite each other on deviceBundle identifiers are identical across configurationsSet a unique bundle ID per configuration
App name doesn't change per environmentCFBundleDisplayName not added or still hardcodedAdd $(APP_DISPLAY_NAME) to CFBundleDisplayName in Info.plist
Firebase Auth rejects requestsBundle ID in app doesn't match the one registered in Firebase ConsoleEnsure Firebase Console bundle ID matches exactly per environment

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